Updated TODO
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@ -56,6 +56,8 @@ function getStagePositions() {
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safeRequest("GET", baseURI+"/position", null, updatePositionCallback)
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}
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// TODO: Combine setStagePositions and moveStagePositions, with bool argument for 'absolute'
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function setStagePositions(x_abs, y_abs, z_abs) {
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// Make a position request
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function absMoveCallback(response, status) {
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@ -132,6 +134,7 @@ addEventListener("keydown", function (e) {
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// If not currently in an input box
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if (!(e.target instanceof HTMLInputElement)) {
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// TODO: Remove this if condition? Pointless?
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// If stage movement keys are pressed
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if ((leftKeyID in keysDown) || (rightKeyID in keysDown) || (upKeyID in keysDown) || (downKeyID in keysDown) || (pgupKeyID in keysDown) || (pgdnKeyID in keysDown)) {
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// Calculate movement array
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