Add tests for new simulated camera poperites that update the canvas
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2 changed files with 129 additions and 6 deletions
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@ -50,10 +50,12 @@ DOWNSAMPLE = 2
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# for a nice gain in quality.
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SPRITE_UPSAMPLE = 4
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# A list of 6 digit hex colour codes separated by ;. Allow a trailing ;
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COLOUR_LIST_REGEX = re.compile(
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r"\s*^(#[0-9a-fA-F]{6})\s*(?:;\s*(#[0-9a-fA-F]{6})\s*)*$"
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r"^\s*(#[0-9a-fA-F]{6})\s*(?:;\s*(#[0-9a-fA-F]{6})\s*)*;?\s*$"
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)
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COLOUR_REGEX = re.compile(r"^#([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})$")
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# regex to capture R, G and B
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@overload
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@ -71,7 +73,7 @@ def _downsample_shape(
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return (shape[0] // DOWNSAMPLE, shape[1] // DOWNSAMPLE)
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if len(shape) == 3:
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return (shape[0] // DOWNSAMPLE, shape[1] // DOWNSAMPLE, shape[2])
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raise ValueError("A shape should be a 2 or 3 element tuple.")
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raise ValueError("Shape should be a 2 or 3 element tuple.")
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def colour_str_to_colour(colour_str: str) -> tuple[int, int, int]:
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@ -80,13 +82,19 @@ def colour_str_to_colour(colour_str: str) -> tuple[int, int, int]:
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:param colour_str: Should be a hex colour such as #33aa33 or a list separated by
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semicolons.
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:return: The colour as a tuple of 3 integers from 0 to 255 in value
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:raises ValueError: If the hex string is not valid.
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:raises ValueError: If the hex string is not valid. This should never happen if the
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user enters a bad colour string as the colour property setter checks the
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whole string regex.
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"""
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if ";" in colour_str:
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colours = colour_str.split(";")
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colour_str = colours[RNG.integers(0, len(colours))]
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colour_str = colour_str.lower().strip()
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colour_match = COLOUR_REGEX.match(colour_str)
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if len(colours) > 1 and colours[-1].strip() == "":
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colours.pop(-1)
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single_colour_str = colours[RNG.integers(0, len(colours))]
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else:
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single_colour_str = colour_str
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single_colour_str = single_colour_str.lower().strip()
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colour_match = COLOUR_REGEX.match(single_colour_str)
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if colour_match is None:
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raise ValueError(
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f"{colour_str} is not a valid colour. Please use HTML hex notation."
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