Sundry linting/debug removal
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parent
6a353ccbd3
commit
55a9f49fd2
3 changed files with 19 additions and 19 deletions
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@ -290,8 +290,8 @@ export default {
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framerate: parseInt(this.picamera.framerate),
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awb_gains: [
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parseFloat(this.picamera.awb_gains[0]),
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parseFloat(this.picamera.awb_gains[1]),
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],
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parseFloat(this.picamera.awb_gains[1])
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]
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}
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}
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};
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@ -15,7 +15,10 @@
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>
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</taskSubmitter>
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</div>
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<div v-if="'auto_exposure_from_raw' in recalibrationLinks" class="uk-margin-small">
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<div
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v-if="'auto_exposure_from_raw' in recalibrationLinks"
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class="uk-margin-small"
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>
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<taskSubmitter
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:can-terminate="false"
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:requires-confirmation="false"
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@ -26,7 +29,10 @@
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>
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</taskSubmitter>
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</div>
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<div v-if="'auto_white_balance_from_raw' in recalibrationLinks" class="uk-margin-small">
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<div
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v-if="'auto_white_balance_from_raw' in recalibrationLinks"
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class="uk-margin-small"
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>
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<taskSubmitter
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:can-terminate="false"
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:requires-confirmation="false"
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@ -37,7 +43,10 @@
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>
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</taskSubmitter>
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</div>
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<div v-if="'auto_lens_shading_table' in recalibrationLinks" class="uk-margin-small">
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<div
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v-if="'auto_lens_shading_table' in recalibrationLinks"
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class="uk-margin-small"
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>
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<taskSubmitter
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:can-terminate="false"
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:requires-confirmation="true"
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@ -95,21 +95,12 @@ export default {
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// Cache the stream settings to local storage for persistence
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// (the next 3 functions all relate to this)
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disableStream: function(newValue) {
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console.log(
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`disableStream updated to ${newValue} and saved in local storage`
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);
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this.setLocalStorageObj("disableStream", newValue);
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},
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autoGpuPreview: function(newValue) {
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console.log(
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`GPU preview updated to ${newValue} and saved in local storage`
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);
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this.setLocalStorageObj("autoGpuPreview", newValue);
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},
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trackWindow: function(newValue) {
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console.log(
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`trackWindow updated to ${newValue} and saved in local storage`
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);
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this.setLocalStorageObj("trackWindow", newValue);
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}
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},
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