#pragma once #include class FrequencyCounter { public: FrequencyCounter(uint32_t num_samples) : num_samples(num_samples), sum(0), count(0), freq(0) {} void update(float dt) { sum += dt; if (++count >= num_samples && sum) { freq = num_samples / sum; sum = 0; count = 0; } } uint32_t get() const { return freq; } private: float num_samples, count; float sum; float freq; };